![]() You will create and manipulate objects of this class if you use the draw hooks for tooltips in ModItem and GlobalItem. This class serves as a way to store information about a line that will be drawn of tooltip for an item. This serves as the central class from which ModCommand functions are supported and carried out. This serves as the central class from which buff-related functions are supported and carried out. This is the class that keeps track of all modded background textures and their slots/IDs. True to always autoload, false to never autoload, null to use mod default. More.Īllows for types to be autoloaded and unloaded. You will use this to obtain the IDs for your equipment textures. This serves as a central place to store equipment slots and their corresponding textures.
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